Author Topic: Ideas for New Flaws  (Read 2647 times)

Semi-Retired Gamer

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Ideas for New Flaws
« on: November 08, 2013, 03:37:42 PM »
The following is nothing more than quickly stated ideas for new flaws.  The same thing goes for these flaws as with the new edges.  I have not taken the time to verify there is no overlap with existing flaws or added any true details.  Feel free to make suggestions, modify, or present your own ideas below.

NEW FLAWS

Deep Sleeper – Character needs time to get up and go upon awakening.

Odious Personal Habit – Character engages in noticeably annoying behavior such as picking nose, etc.

Rude – Character does not waste time with manners or etiquette.
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Charlie

I (mainly) blog about role-playing at The Semi-Retired Gamer and occasionally at A Megaversal® Miscellany.

Reading:  The Lair of Bones by David Farland.

Semi-Retired Gamer

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Re: Ideas for New Flaws
« Reply #1 on: November 17, 2013, 10:13:57 AM »
Here's an idea for another new flaw.

Disadvantaged – Character comes from the lower parts of their social class.  Due to this fact the starting funds for the character is halved.
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Charlie

I (mainly) blog about role-playing at The Semi-Retired Gamer and occasionally at A Megaversal® Miscellany.

Reading:  The Lair of Bones by David Farland.

Darius

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Re: Ideas for New Flaws
« Reply #2 on: November 17, 2013, 10:26:11 AM »
The original 3 seem to fit.  The new one has the potential issue that wealth has. 

Semi-Retired Gamer

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Re: Ideas for New Flaws
« Reply #3 on: November 17, 2013, 10:30:00 AM »
Thanks for the feedback!  I was not sure if that new one, Disadvantaged, would work quite like I was hoping.  It might be too big of a flaw.
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Charlie

I (mainly) blog about role-playing at The Semi-Retired Gamer and occasionally at A Megaversal® Miscellany.

Reading:  The Lair of Bones by David Farland.